Launch Discount Planner

Should you launch at 10% off? 20%? Full price? Stop guessing — run the numbers on your wishlist count and see what each discount actually earns you after Steam's cut.

Try it: mini revenue calculator

Drag the sliders — this is a live slice of the full calculator in the download. The full version adds discount-comparison tables and a 12-month discount-ladder forecast.

Log scale: 100 → 100,000 wishlists. Conversion fixed at 10% for this demo.
Launch price
Est. units (week 1)
Net after Steam's 30%

What's inside ($9)

Interactive calculatorOffline HTML tool: sliders for price, discount %, wishlist count, conversion — live revenue, comparison tables, 12-month ladder forecast.
Steam sale calendarThe big-four sales, genre fests, Next Fest windows, and the 30-day cooldown rules that govern your discount schedule.
Discount-ladder strategyLaunch at 10–15%, deepen one rung per quarter, the buyer psychology behind it, and exactly when to break the rules.
README playbookThe 60-second version: the numbers to check before every discount, in one page.

Free sample — from the strategy guide

The ladder (the whole strategy in one table)

  • Launch (week 1): 10–15% off. Converts day-one wishlists, seeds reviews, pushes you up New & Trending. Your fans pay nearly full price — never anchor low on day one.
  • ~3 months: 20%. Catches the "I'll wait for a sale" tier.
  • Summer/Winter sale: 30%. Maximum volume event of the year.
  • Late year 1: 40% → 50%. Gift buyers, then the deepest cut to maximize units before year two.

The one rule: the ladder only ever goes deeper — never shallower. Players notice when a game goes 50% off two months after launching at 10%, and it reads as desperation, not generosity.

From the sale calendar — the rule that ruins plans

Steam's 30-day cooldown: you can't run a new discount within 30 days of the previous one ending. Every discount on your ladder has to be planned backwards from the big-four sales — or you'll be locked out of the Summer Sale because of a random midweek deal you forgot about.

One price. Yours forever.

$9

One-time purchase. Reuse the calculator for every game you ship.

Pay with Bitcoin — a fresh payment address is generated for every order. No account needed.

FAQ

Should I really discount at launch?

Almost always yes — 10–15%. A launch discount converts fence-sitters in your wishlist pool and boosts launch-week visibility, which compounds through Steam's discovery algorithms. The units you gain outweigh the margin you give up.

How accurate are the revenue projections?

They're estimates based on your inputs and industry rules of thumb (e.g. ~10% wishlist conversion at launch). Real results vary with visibility, reviews, and genre. Use them to compare options against each other, not as a promise.

Does the calculator need the internet?

No. The calculator is a single self-contained HTML file — double-click it and it works offline. No data ever leaves your machine.

What do I get for $9?

Four files: the interactive discount calculator (HTML), the Steam sale calendar, the discount-ladder strategy guide, and the README playbook. Download instantly after payment.